Ace Combat 3: Electrosphere
Native Windows build of the PlayStation Ace Combat 3, with MIPS code translated to C and linked against rewritten Psy-Q libraries. Ships a software renderer and an enhanced Vulkan renderer.
Runs on Windows
Check the project’s instructions for original game files and setup requirements.
Project details and sources
Ace Combat 3: Electrosphere, recompiled
Requirements
- Your own Ace Combat 3: Electrosphere PS1 discs, Japan Rev 1, both discs as .bin images (2352-byte sectors), named as Redump lists them
What changes
- Up to 8x resolution
- 16:9 widescreen
- Perspective-correct textures
- Longer draw distance
- English language option
About this game
Ace Combat 3: Electrosphere is a combat flight simulation video game developed and published by Namco for the PlayStation. The third game in the Ace Combat franchise, it was released in Japan in 1999. Players control an aircraft and must complete various mission objectives, such as destroying squadrons of enemies or protecting a base from enemy fire. Electrosphere carries a more futuristic science fiction-inspired landscape and world compared to the modern-day theme of its predecessors. The japanese version of Ace Combat 3 differs significantly from the international release: its campaign features 52 missions split among different paths depending on in-mission decisions.
Original developer: Namco