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Ace Combat 6: Fires of Liberation

2007 / Xbox 360 / Simulator

Launch

Work-in-progress port of Ace Combat 6 built on the ReXGlue SDK, recompiling the PowerPC code to x86-64 while graphics still go through a Xenia-derived backend.

Runs on Windows

Check the project’s instructions for original game files and setup requirements.

Project details and sources

AC6Recomp

By sal063

Requirements

  • Your own copy of AC6 with Rexglue

What changes

  • 60 fps
  • Up to 4K resolution
  • Ultrawide support
  • HD terrain
  • Keyboard and mouse
  • Texture replacement mods

About this game

Throughout Ace Combat 6, the player must pilot a fighter jet or other aircraft to destroy foes both in the air and on the ground. As an arcade flight game, it simplifies flight controls and gives the player a large amount of bullets, missiles and other weapons, putting them up against a very large amount of enemy forces. In addition to missiles and a vulcan cannon, the player can equip special weapons such as heat-seeking missiles, bombs, rocket launchers, and others. The player can lock on to a number of foes, and assist different tactical squads by switching between their respective HUD readouts.

Original developer: Project Aces

Sources