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Gran Turismo 3: A-Spec

2001 / PlayStation 2 / Racing

Launch

Independent reimplementation of the Gran Turismo 3 A-Spec engine for modern systems that reads the player's own disc image at runtime, with split screen, replays, mods and a Quest VR mode.

Runs on Windows, Linux, macOS, Android, Meta Quest

Check the project’s instructions for original game files and setup requirements.

Project details and sources

GT3 Revisited

By matt-pulsipher

Requirements

  • Your own Gran Turismo 3: A-Spec PS2 disc image (.iso), NTSC-U (SCUS-97102 or the PBPX-95503 bundle disc).

What changes

  • Online races for up to 6
  • 2-player split screen
  • Widescreen and high refresh
  • VR mode on Meta Quest
  • Wheel and force feedback
  • Mods and new cars

About this game

More than two years in the making, Gran Turismo 3 A-spec features over 150 detailed cars -- each composed of more than 4,000 polygons -- 60 beginner, amateur and professional championship races, as well as ten endurance races and ten rally races. In addition to all-new special effects, such as sun glare, heat distortion and reflections, Gran Turismo 3 A-spec also offers up a soundtrack of more than 20 licensed tracks, and an even better replay mode with TV-style camera views. Two players can go head-to-head via split-screen and up to six can duke it out by linking multiple systems together via i.LINK. Released worldwide in 2001, Gran Turismo 3 a-Spec was designed by Polyphony Digital.

Original developer: Polyphony Digital

Sources