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Grand Theft Auto: Vice City Stories
Grand Theft Auto: Vice City Stories (PS2) recompiled into a native Windows game, built on your PC from your own disc.
Runs on Windows
Check the project’s instructions for original game files and setup requirements.
Project details and sources
Grand Theft Auto Vice City Stories
Requirements
- USA, SLUS-21590
- Your own copy of vice city stories
Installation
- Open VCSLauncher.exe in the folder it installed to.
- Choose your Vice City Stories disc image (.iso, USA release SLUS-21590).
- If the launcher asks, press Install build tools to add Microsoft's free C++ tools (about 6 GB).
- Press Build. The first build takes 20 to 60 minutes.
- When it's done, press Play.
What changes
- Frame-rate independent timing
- Things the PS2 game counted per frame (vehicle physics, mission meters and timers) put back on real time, so they
- Fast: well past 100 fps nearly everywhere at the original resolution (over 200 in most of the city on an
- Low input delay with frame-rate independent timing
- Vertical sync on or off, and a tearing mode for G-Sync / FreeSync monitors.
- Frame rate counter, and a performance overlay (F3) with CSV recording (F4).
- Keyboard and raw mouse look
- Widescreen and multiple aspect ratios
- Steady 60 fps
- Vulkan with SMAA and FXAA
- Optional HD texture pack
About this game
The PlayStation Portable follow-up to Rockstar's monumental handheld entry in the series, Grand Theft Auto: Liberty City Stories. As in Liberty City Stories, this game ventures back to the location of the second PS2 game.
Original developer: Rockstar Leeds, Rockstar North