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Mario Kart 64

1996 / Nintendo 64 / Racing

Launch

Mario Kart 64 PC port built on the mk64 decompilation by HarbourMasters, with enhancements and modding.

Runs on Windows, Linux, macOS, Switch

Check the project’s instructions for original game files and setup requirements.

Project details and sources

SpaghettiKart

By HarbourMasters

Requirements

  • Your own copy of Mario Kart 64

What changes

  • Custom asset mods
  • Alternate assets toggle
  • Keyboard and controller

About this game

Mario Kart 64 is the second main installment of the Mario Kart series. It is the first game in the series to use three-dimensional graphics, however, the characters and items in this game are still two-dimensional, pre-rendered sprites. The game offers two camera angles and three engine sizes: 50cc, 100cc and 150cc. Each kart has distinctive handling, acceleration and top speed capabilities. Shells that you fire at rival racers, Bananas that make them skid out and Lightning Bolts that make them small and very slow are just a few of the game's unique power-ups.

Original developer: Nintendo Entertainment Analysis & Development

Sources