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Perfect Dark

2000 / Nintendo 64, Xbox 360 / Shooter

Launch

Static recompilation of the 2010 Xbox 360 Perfect Dark remaster to native Windows x86-64 using the ReXGlue SDK.

Runs on Windows

Check the project’s instructions for original game files and setup requirements.

Project details and sources

Perfect Dark Remaster Recompilation

By nikolaygorb

Requirements

  • Perfect Dark ROM (N64, USA Rev 1)
  • Your own Perfect Dark Xbox Live Arcade package (Xbox 360, Title ID 584109C2)
  • Your own copy of Perfect Dark (USA) (Rev 1) for N64 as a ROM (.z64, .n64 or .v64)
  • Your own copy of n64decomp/perfect_dark

What changes

  • LAN play for up to 8
  • Up to 4K resolution
  • Steady 60 fps
  • Keyboard and mouse
  • Two-player co-op
  • Achievements and leaderboards
  • Online lobbies and LAN
  • Third-person camera
  • Combat roll and melee combos
  • Texture upscaling up to 8x
  • Supersampling and TAA
  • Drop-in mod support
  • Mouselook
  • Split-screen multiplayer
  • Widescreen
  • 60 fps, up to 240
  • Adjustable field of view
  • Custom level mods

About this game

Perfect Dark is a first-person shooter video game developed by Rare and published by Nintendo for the Nintendo 64 video game console. It is considered the spiritual successor to Rare's earlier first-person shooter GoldenEye 007, with which it shares many gameplay features. Perfect Dark was first released in North America on 22 May 2000; PAL and NTSC-J releases followed soon afterwards. A separate Game Boy Color game, also titled Perfect Dark, was released in August 2000 as a supplement to the game and allows certain features within the Nintendo 64 game to alternatively be unlocked via a Transfer Pak.

Original developer: Rare, 4J Studios, Rare

Sources

Image credits

  • Imported local prototype artwork; attribution unverified