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Project Gotham Racing 4

2007 / Xbox 360 / Racing

Launch

Native Direct3D 12 renderer and enhancements (HDR10, FSR upscaling, high refresh) layered on the ReXGlue-based PGR4 static recompilation, drawing from the game's own D3D calls instead of emulating the Xenos GPU; tuned for Steam Deck.

Runs on Windows, Linux Steam Deck Via Proton

Check the project’s instructions for original game files and setup requirements.

Project details and sources

pgr4-native

By shaunsingh

Requirements

  • Your own copy of Project Gotham Racing 4 for Xbox 360 (any region), plus its Title Update #2 package
  • Your own copy of Project Gotham Racing 4

What changes

  • HDR10 output
  • Optional 60 fps mode
  • FSR upscaling
  • MSAA up to 8x
  • Online play
  • All cars and DLC
  • Title update support
  • Geometry Wars: Waves

About this game

Project Gotham Racing 4 is the fourth title in the main Project Gotham Racing series, developed by Bizarre Creations and published by Microsoft Game Studios.

Original developer: Bizarre Creations

Sources

Image credits

  • Bcoder / SteamGridDB — https://www.steamgriddb.com/grid/64105