Resident Evil Gaiden
Native static recompilation of Resident Evil Gaiden with widescreen, dynamic lighting, shaders and HD texture pack support.
Runs on Windows, Linux, Android
Check the project’s instructions for original game files and setup requirements.
Project details and sources
Resident Evil Gaiden Recompiled
Requirements
- Your own Resident Evil Gaiden Game Boy Color ROM, USA release (.gbc)
What changes
- 16:9 and 21:9 modes
- HD texture packs
- Up to 4K compositing
- CRT scanline filters
- Built-in cheats
About this game
Resident Evil Gaiden is a Resident Evil game for the Game Boy Color. It is non-canon, as its plot is contradicted by the main series in key parts and its events are ignored. The game features three playable characters and consists of exploring areas, collecting items and combating enemies in the process. Unlike previous entries in the series, Resident Evil Gaiden assumes a top-down perspective for the environment portions that, upon approaching an enemy, changes to a first-person combat mode with a reticle constantly moving to the left and right. To attack, the player has to press the action button while the reticle is in range of the enemy.
Original developer: M4