Images are not available yet.
Ridge Racer V
Native port of Ridge Racer V made by translating the PS2 game's MIPS code to C++, for Windows, Apple-silicon Macs and Steam Deck.
Runs on Windows, macOS, Linux
Check the project’s instructions for original game files and setup requirements.
Project details and sources
Fukami
Requirements
- Your own Ridge Racer V PS2 disc (USA, SLUS-20002) as a .chd or a .cue/.bin pair. About 500 MB free space.
What changes
- Native 60 fps
- Up to 8x resolution
- Real widescreen up to 21:9
- Longer draw distance
- Faster loading
- Controller rumble
About this game
Ridge Racer V is all about excited drivers pursuing the sheer frantic fun of unrestricted racing. Players will be able to drive super-cars with supreme power, speed and style that just can't be bought in a showroom. Features include four different modes – Grand Prix Mode, Versus Battle, Time Attack, and Free Run. Enhanced graphics, sound, and gameplay elements round out a package that also supports several steering wheel peripherals.
Original developer: Namco