saved.games
Back to games

Rocket: Robot on Wheels

1999 / Nintendo 64 / Platform

Launch

Decompilation of the N64 platformer Rocket: Robot on Wheels.

See the project for supported systems.

Check the project’s instructions for original game files and setup requirements.

Project details and sources

Rocket: Robot on Wheels decompilation

By RocketRet

Requirements

  • Your own Rocket: Robot on Wheels N64 ROM, USA, unmodified (.z64, .n64 or .v64)

What changes

  • Widescreen
  • Higher resolutions and frame rates
  • Mods and texture packs
  • Mouse look camera mod
  • Controller Studio remapping

About this game

First-time Nintendo 64 developer Sucker Punch Studios jumped onto the scene with a highly original 3D platformer. The design philosophy behind the title is simple -- rather than build the platformer around the main character, the software house opted instead to focus on the interactivity of the 3D environments he travels. To that end, Rocket employs an advanced physics engine which allows the main character, a lovable unicycle-based robot named Rocket, to travel and experiment with colorful, platform-esque worlds with realistic gravity and inertia. Every object has its own set of lifelike attributes that must be "weighed" into consideration when solving puzzles.

Original developer: Sucker Punch Productions

Sources

Image credits

  • Benuno / SteamGridDB — https://www.steamgriddb.com/grid/70978