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SegaSonic the Hedgehog

Arcade / Platform

Launch

Sega's 1993 arcade SegaSonic as a native game decompiled to C, with a console-style version: no coins, widescreen, time attack and English text.

Runs on Windows, Linux, macOS

Check the project’s instructions for original game files and setup requirements.

Project details and sources

SegaSonic the Hedgehog: Native Port

By cheviman

Requirements

  • Your own MAME ROM set of SegaSonic The Hedgehog: sonic.zip (Japan, rev. C, 18 files)

What changes

  • Three-player play
  • Mouse as trackball
  • CRT and scanline filters
  • Best times and records
  • Per-player control setup

About this game

SegaSonic the Hedgehog is an isometric platforming game with three characters who shares identical controls and abilities. The characters are controlled with one action button which lets the player perform a spin jump, and a trackball which is used to move the characters around. Each trackball and corresponding action button are color-coded, meaning the blue ones are for Sonic, red ones are for Mighty and yellow ones are for Ray. The premise of the game is to reach the end of an isometric course without dying. This objective is similar to other video games in the Sonic the Hedgehog series.

Original developer: Sega AM3

Sources