Serious Sam: Next Encounter
Unofficial PC port of the GameCube Serious Sam: Next Encounter that recompiles the game's code to native x64 on the user's machine from their own disc; no game code or data is distributed.
Runs on Windows
Check the project’s instructions for original game files and setup requirements.
Project details and sources
Silly ReEncounter
Requirements
- Your own Serious Sam: Next Encounter GameCube disc image, USA (G3BE9G Rev 1) or Europe (G3BP9G), as ISO, GCM, RVZ, WIA, GCZ or CISO
What changes
- Keyboard and mouse controls
- Mouse weapon wheel
- High frame rate support
- In-engine cutscenes restored
About this game
In this installment of the Serious Sam series, Sam takes on a new arch-nemesis "Mini Sam", an evil clone of the hero Sam "Serious" Stone. Mini Sam has taken control of the timelock and is going through time wiping out ancient civilizations - and it is up to Serious Sam to put a stop to him. The game takes the player through over 40 levels in three historic locations; Ancient Rome, Feudal China and Legendary Atlantis. The PS2 version includes online multiplayer support for up to 8 players via the broadband adapter and two players on one PS2, while the GC version allows 4 players to battle it out on one GameCube.
Original developer: Climax Group