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Super Street Fighter II Turbo

Arcade, Other / Fighting

Launch

Unofficial native ports of Capcom CPS-2 (and some CPS-1) arcade games such as Street Fighter Alpha 2 and Vampire Savior, recompiled ahead of time with one launcher.

Runs on Windows, macOS, Linux

Check the project’s instructions for original game files and setup requirements.

Project details and sources

CPS-2 Recomp

By tmcleroy

Requirements

  • Your own arcade ROM sets (MAME-style zips or folders, with the CPS-2 key file) for each game, in the versions the README lists.

What changes

  • Online play with rollback
  • Full training mode
  • 16:9 widescreen
  • 2 vs 2 for four players
  • Survival and other new modes

About this game

Super Street Fighter II Turbo, released in Japan as Super Street Fighter II X: Grand Master Challenge, is a competitive fighting game released for the arcades by Capcom in 1994. It is the fifth installment in the Street Fighter II sub-series of Street Fighter games, following Super Street Fighter II: The New Challengers. Like its predecessor, it ran on the CP System II hardware. Super Turbo introduced several new gameplay mechanics not present in previous versions of Street Fighter II, including the addition of Super Combos and air combos.

Original developer: Capcom

Sources

Image credits

  • Malixx / SteamGridDB — https://www.steamgriddb.com/grid/38412