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The Legend of Zelda: Skyward Sword

2011 / Nintendo Switch, Wii / Puzzle

Launch

Static AArch64-to-C recompilation of Skyward Sword HD into a native Windows, Linux and macOS game; needs your own v1.0.0 game files.

Runs on Windows, Linux, macOS

Check the project’s instructions for original game files and setup requirements.

Project details and sources

Sky Recomp

By Apolinario-coder

Requirements

  • Your own copy of The Legend of Zelda: Skyward Sword

What changes

  • 60 fps, 120 fps experimental
  • Ultrawide support
  • Mouse camera and aiming
  • Included 4K textures
  • Controller support

About this game

The Legend of Zelda: Skyward Sword is the first Zelda game created specifically with the Wii in mind. The game makes use of the Wii MotionPlus peripheral for sword fighting, with a revised Wii Remote pointing system used for targeting. Skyward Sword is structured very similar to previous Zelda games, as you travel through an overworld in search of temples to visit and once in you solve a series of puzzles before fighting a boss at the end and receive the next bit of plot. The biggest change is that the overworld is more focused on puzzles with only a handful of action.

Original developer: Nintendo EAD Software Development Group No.3

Sources

Image credits

  • Jiquita / SteamGridDB — https://www.steamgriddb.com/grid/36839