
Xenogears
Static recompilation of the US release of Xenogears built on the PSXRecomp MIPS-to-C framework, working with OpenBIOS or a retail BIOS.
Runs on Windows
Check the project’s instructions for original game files and setup requirements.
Project details and sources
XenogearsRecomp
Requirements
- Your own Xenogears PS1 disc images, USA release or a supported English undub (BIN/CUE or CHD; ISO/IMG play with silent movies)
- Xenogears bin files
What changes
- Widescreen up to 32:9
- Smooth motion at 120 Hz and up
- Free camera on field and map
- Fan translation support
- 2x and 4x battle speed
- 3D Gears on the field
About this game
Xenogears Blends Authentic RPG Gameplay with Exquisite Hand-Drawn and Computer-Generated Animation in a Grand Science Fiction Tale. An intricate storyline involving many human and non-human characters will prove to captivate audiences of all ages. Players can rotate the amazingly detailed 3D gameplay maps 360 degrees, and have the ability to navigate around the environment by jumping and climbing. In battle, mega-robots can be controlled, adding great variety to play. A new real-time combat system eliminates restrictive menus, using button commands to provide fast-paced, intuitive action. Players can wield dramatic magical spells or engage in real-time polygonal robot vs. robot battles.
Original developer: Square Product Development Division 3
Sources
Image credits
- logic / SteamGridDB — https://www.steamgriddb.com/grid/55916